
MEATHOOK (Demo)
A downloadable game for Windows
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PSX-styled survival horror FPS meets point-and-click adventure game. You are bound to a sinister conveyor mechanism. Reach for weapons and items, navigate labyrinthine tunnels, and blast your path to worthiness!
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- A mysterious cult has captured you. You're suspended from a conveyor mechanism and forced to partake in a collection of ritualistic challenges.
- Master a tactile physics-driven weapon system with a unique manual reload feature.
- Navigate small interconnected tunnel networks by selecting markers to move towards. Discover new paths, unlock shortcuts and solve puzzles.
- Collect useful resources like food, ammo, keys and guns. Completionists also have secret items to find.
- Cleanse the tunnels of cultists and creatures.
- Will you conquer the tunnels and escape with your life?
| Status | Released |
| Platforms | Windows |
| Rating | Rated 4.3 out of 5 stars (3 total ratings) |
| Author | Alex Rassloff |
| Genre | Action, Shooter |
| Tags | Atmospheric, Creepy, First-Person, Horror, PSX (PlayStation), Retro, Singleplayer, Survival Horror |
| Links | Steam |
Download
Download NowName your own price
Click download now to get access to the following files:
MEATHOOK_Demo_V1.0.1.zip - Added Cursor Scaling 769 MB
MEATHOOK_Demo_V1.0.0.zip 769 MB
Development log
- V1.0.1 - Cursor Scaling Added99 days ago





































Comments
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cool game, I like the aesthetic but my expectation was a rails shooter like 'house of the dead,' quickly moving and gunning down enemies. I found this game to be much slower and more puzzly. Due to the holster to move and the walled combat. The one thing I really didn't like was the holster to move mechanic. Why cant I shoot the icon to move and have it not decrement the ammo? I hated this mechanic and kept try to just shoot the icon. The walled combat makes sense otherwise I would shoot the enemy from a different room, but it means I look at each combat as a puzzle. How do I kill everyone in one clip? I don't think that's this game. So I gave up after 20 minutes. I think if it went faster or more puzzle, it would have hooked me.
Hell ye, love me some rail shooters. The meat hook conveyor system is a really neat way to include those rails in-universe.
As a 90's baby... This is the moment i was waiting for!